Game picker · four answers

Find a strategy game that fits your week.

Answer 4 questions and the 6 games reorder, from Territorial.io matches of a few minutes to Planets.nu games that run for months. Each line gives the reason: check-ins, game length, your device and what the game sells.

A person at a laptop showing a world map with arrows, a lamp, a mug and a notebook of planned moves, rain on the window
A player entering orders on a world map late in the evening, with notes on the moves. Illustration made for PlayWharf, not a screenshot.
How often can you look in?
How long should one game last?
On what?
Spending

    Rules

    How the order is worked out

    How often you can look in

    A game gets 3 points when its rhythm matches your answer and loses 3 when it does not. Territorial.io and Generals.io need no visits between matches. webDiplomacy and Freeciv LongTurn want one a day. On Planets.nu, turns are hosted on set weekdays, from daily to weekly. Lichess fits every answer, because correspondence chess lets you set the days per move.

    How long one game lasts

    2 points when one game lasts as long as you asked for, minus 2 when it does not. We use the lengths each game states or shows in its own game lists: minutes for the quick games, weeks or months for webDiplomacy, up to a year for a LongTurn world, months for Planets.nu.

    Phone

    If you choose Phone, Freeciv-web loses 3 points: it has no app and we did not test it on a phone. Territorial.io, Lichess and Planets.nu have apps; webDiplomacy and Generals.io run in a phone browser.

    Spending

    Tick the box and Territorial.io, Generals.io and Planets.nu each lose 5 points, because they sell a membership. Without the tick, each line still names what the game sells and the price.

    Ties

    Games with the same score keep the order of the stack, from PW-01, Territorial.io, to PW-06, Planets.nu.